Friday, October 9, 2009

For the Love of Small Victories

So the glut of information from the 3.3 PTR has already started rolling in. I do already have toons there (Jezriyah and Detusked on Horde, Tuskless on Alliance -- hit a sister up, I'm horrible at finding people to actually test stuff with) but I hadn't done much so far. Last night I grabbed hold of my boyfriend and demanded he copy something over so we could nose around the new content.

We suited up our shiny new premade toons and plunged into the Forge of Souls. The group was abysmal -- a resto shaman who kept yelling at me for being too far away so his chain heals on me weren't hitting the tank, a pally tank who didn't understand the word 'kite', and another ret pally who was wearing holy gear ("For the duration increase"... duration of what, I didn't bother asking). But we were all premades in full T9 and it was the non-heroic instance, so we kind of steamrolled it anyway. I'll be getting together a semi-competent group and going in on heroic soon to get a better feel for it.

The lorey bits in the beginning are awesome, at least Hordeside. Sylvanas has heard of how uber you are and is glad to have you along. She gives you a rundown on the mission should you ask for it, and sends you on your merry way. (Yes, I did run in and do the lorey bits on Jez before giving up and making a premade.)

I won't go into the fight mechanics and the like, since the group comp didn't allow for much study of it. The one thing I noticed most was... well, this.

We have made some changes to the way creature and character nameplates display in the game and would like to get feedback from those of you on the public test realms. There are three significant changes you should notice:

• The range at which you can see the nameplates is now much longer.
• You can no longer see the nameplates through objects which block line of sight.
• Instead of the nameplates trying to sort themselves, they just overlap. We think this makes them more useful for very large groups (example: Onyxia whelps).

That comes straight from Zarhym -- who is, officially, my new best friend.

The overlap, granted, can be a bit questionable depending on the size of the mobs and whether you're single-targeting or AoEing them. But the improved range is completely. Fucking. Awesome.

I'm a marksman, in the strictest sense of the word. I am ranged. I am at my most comfortable when I'm as far away from my target as I can possibly be while still sticking to the boss strategy. Unfortunately, the range on nameplates is much shorter than my maximum pew-pew range, so I usually end up either coming in closer than I'm comfortable, or frantically tab-targeting (I know, I know) to pick out my next target.

On the 3.3 PTR, I can stay back as far as I want from a group of four mobs, and their nameplates are not only visible and easily clicked, but also do not take up more screen real estate than the mobs themselves. It was glorious.

It's funny. Of all the awesome things coming through in this patch, all the stuff I should be foaming at the tusks for -- this is what sticks out and makes me squee.

So how about you crazy cats? What's been your favorite tiny, "inconsequential" change that either hugely helped your gameplay or just plain made you super happy?

Thursday, September 10, 2009

Late To The Party

It's been over a month since my last blog post and I still have nothing to say.

I've been active on Twitter still. I attended BlizzCon last month. I played through the first half of the Goblin 5-10 zone, but didn't get to finish it (the third quest took FOREVER because of the number of us killing the mobs, and I never caught up before time got called). I met many fellow WoW tweeters and bloggers. Shenanigans were had. A drunken zombie passed out in my room. I came home with a small army of baby Murlocs and an angry black dragon on a t-shirt.

I was flattered by an invitation to guest on the Blueberry Workshop Podcast over at SES, in which I expound upon my most recent in-game adventures. Short version: the guild has cleared the Trial of the Crusader twice now. I'll hopefully be able to drag a boss-by-boss breakdown of the place out of my ass soon here (like the one I never finished for Ulduar). We tried some hard modes in Ulduar and only managed one of them, but did decently at others. I apparently missed the "understanding armor pen and why it's cool" meeting that all of hunterdom held, and I'm just now starting to grasp it now that it's about to get nerfed. Fun times.

I've kicked around PvP some, but I'm just now reaching the steep bit of the learning curve -- I'm "alright" now, but in order to progress to "decent" I have to start putting a lot more effort into it. Some of my best-beloved guildies (DK, rogue and tree) have put together a quite accomplished little 3s team, and I get a little jealous listening to them do matches on Vent. I'm just not sure if I feel like putting in the work required to make me a decent teammate. Basically, I can either do some intense study and build a PvP technique/spec/gearset, or just continue to tab-target-serpent-silence my way through Wintergrasp and the occasional BG spree, patching together a set with enough resilience to keep me from being eaten alive. Decisions, decisions.

On the personal front... a lot has changed. I'm no longer at my previous job -- which, as I told Rilgon on the BWS podcast, is where I did most of my blog writing. And I'm at that sort of fuzzy young adult stage where I'm still not certain what I want to be when I grow up, and I'm completely out of ideas for what kind of job to look for. So I'm at a loss.

ETA: Also, I have a pet retadin now. Who was sad that he wasn't mentioned in the "personal life" part of the blog post, so here he is. I went to visit him right after BlizzCon, and I miss him and the beach terribly. *blows kisses*

WoW is pretty much the only thing I occupy my time with nowadays, and some part of me instinctively says the answer is to get away from it, to regroup and refocus my energy and build the rest of my life.

Buuuuuut I know that wouldn't work.

So I'm considering doing the next best thing: try and get deeper into the game. Right now it's just what I do by default, because it's where my friends are. Maybe I'll feel better about it if I make it into a legitimate hobby. I've been missing school lately, the whole studying and learning thing -- maybe I can turn Warcraft into that. We'll see. Either way, I hope to be kicking my ass into gear soon and making something more out of this blog. Stay tuned.

Thursday, August 6, 2009

Patch 3.2, Summarized


WHAT NOW, VEREESA WINDRUNNER.

WHAT.

THE FUCK.

NOW.

(My guild leader did every single level 80 heroic today. I know he's not the only one, but I wanted to reassure those of us who need to know we're not that bad.)

Thursday, July 30, 2009

So one of my favorite fellow hunter bloggers, Klin at Slow Wolf, is hanging up his bow. His last post before announcing his retirement was the beginning of the Hellfire Ramparts Speed Run Meme.

Rules and Guidelines:
• Start the timer the second you walk inside.
• You have to kill everything inside.
• You have to loot everything inside. Skinning is optional.
• Stop the timer the second you walk outside.
• To keep costs down, no raid foods and flasks. Health and Mana potions included.
• Bandages and plain food/drink (Mana Strudel works
well!) are fine though, to help with the speedy recovery of a bad pull.

So here are Jezriyah and Micropterus, victorious, at 20 minutes, 4 seconds.

Klinderas himself hit 18:22, and Rilgon (being both 1. a bitch and 2. hax) hit 13:14. So I'm lagging behind the crowd, but I probably could have moved faster. I'm always a little gun-shy when it comes to Mikey's AOE tanking abilities, and I've always been more comfortable doing single-target damage than flailing volleys at stuff. I'd have beaten 20 minutes if I didn't have to sit down and eat before the giant demon boss dude.

Thursday, July 23, 2009

Our Collective Impending Doom (Part 1)

This post is in response to Horde v Alliance, Let's Get This Party Started as posted by Doooooooog Dueg. It was started the day after he made the post; it has been delayed by my writer's block, but here it finally is!

So Master Duegathalas has begged my forgiveness for suggesting that my Warchief be unceremoniously disposed of for the sake of game plot. I have not yet decided whether I am going to give it.

Okay, so I will, because I ♥ Dueg. Trollsie be a sucker for a man with a twirlable 'stache and a great big... crit rating. But the post inspired me to think back on some vague ideas I had about upcoming events.

It is pretty glaringly obvious at this point that Blizzard doesn't want us to like each other anymore. The "War" in Warcraft is intended to be the two factions against each other, as well as the various and sundry Scourges and Old Gods and Legions and other assorted evil crap that occasionally tries to eat Azeroth. This whole "tenuous peace" thing they talked about in the original game trailer is, for better or worse, done with. But if we're going to turn this into all out fuck-your-mother warfare between the two sides, one side or another is going to have to fire the first shot -- either overtly, or by making it look like the other side did.

I'll give Dueg credit for his basic point: Thrall is a major stumbling block to this. It's awfully hard to have war between two factions when the leader of one of those factions is staunchly against it. And I know I have, in fits of fangirl rage, demanded that Blizzard just have him assassinated already rather than continuing to water down his character in the face of Hellscream's petulance. But Thrall is one of the two most beloved leaders in the game, tied only with Sylvanas for fan devotion. Frankly, I don't think Blizzard wants this war hard enough to actually do the deed. As well they shouldn't; he's one of the strongest "good person trying to do the right thing" storylines in the Warcraft universe, and call me a sap, but that's worth hanging on to. They can't kill off Thrall for the same reason J.K. Rowling couldn't kill off Harry Potter -- to have a character the reader/player is that invested in fight that long and hard for their goal only to die in the end is just too fucking depressing, especially in a universe with so much sad, stressful and straight-up tragic shit going on.

So we're left with two ways this war can happen: either Thrall somehow ends up out of power, or Varian pushes the envelope so far that even Thrall can't turn the other cheek.

Let's look at the first option. There's not a really defined line of succession in the Horde, at least not that I've been able to see. If Thrall just randomly shuffled off this mortal coil -- hit the peace pipe too hard and took a nose-dive off Thunder Bluff or something -- the most likely successor would be Saurfang. He's still "High Overlord" to Garrosh's "Overlord" after all, and was sent to Warsong Hold to babysit him.

There's one catch to this, though: would Saurfang take power? Unlike either Thrall or Garrosh, he lived through Mannoroth's blood curse. And we've seen, in both the 3.0 Scourge invasion of Orgrimmar and that one quest in Borean Tundra, that he can still be pushed into that bloodthirsty rage, glowing red eyes and all. This in itself isn't really a problem for a Warchief, but it's also made clear in his dialogue with Garrosh in Warsong Hold that he clearly remembers the atrocities the orcs committed from within that rage, and deeply regrets them. (If you're Alliance, or not to Northrend yet, or went through Howling Fjord exclusively, do yourself a favor and look that up. It's an incredible speech.) Given that he seems to oppose balls-out bloodshed himself, he probably wouldn't want anyone with those tendencies in charge -- himself included.

But at the end of it... "I won't let you take us down that dark path again, young Hellscream. I'll kill you myself before that day comes." If the two of them were the only options for leadership of the Horde in Thrall's absence, Saurfang may well realize that he's the better choice.

This, of course, is presuming that Thrall were simply removed from the picture by an outside source such as illness or battle. That is not the only way he could leave power.

Aside from just directly disobeying Thrall, Garrosh has also insulted him to his face. "A true Warchief would never ally with cowards." He has absolutely no faith in Thrall's leadership these days; a far cry from how honorably he treated him in Nagrand. It's well within possibility that Garrosh could stage a coup -- bloody or otherwise -- and seize command of the Horde, or at least the orcs, himself. There is a common presumption among the lore-minded (though it's not been stated in-game) that the reason Thrall keeps Garrosh in power despite his insubordination is a massive amount of public support for him, partly as reverence for his father, and partly from citizens who agree with his anger towards the Alliance. If this is true, it'd be very easy for him to take power, especially if he were to frame it as 'inaction vs. action' as opposed to 'peace vs. war'. He may not have been able to best Thrall in one-on-one combat*, but a takeover would be easy enough if he could change the right minds. This speaks only to control of the orcs, of course, but Blizzard hasn't gone to any great lengths to show us how the other Alliance races react to Wrynn's grandstanding, so I doubt we'd hear much about the Horde reacting to this turn of events either. The trolls and tauren are still very reliant on the orcs, the blood elves are still very reliant on the Forsaken, and I doubt Sylvanas would particularly care. ("We still gonna fuck Arthas up?" "Sure." "OK, have fun.") And with Garrosh in full command of the Horde, it wouldn't take more than a cockeyed look from one side or the other to get a war started.

Hellscream taking power by hook or by crook seems like the most likely way for Thrall to end up out of the picture -- he could still be assassinated by the Alliance, but that would 1) leave the progression of power in too much question, and leadership likely to go to Saurfang or Eitrigg or someone else with some damn sense, and 2) make no sense from Varian's point of view. Even he has to realize that Thrall is the only reason we aren't at war yet, and that taking him out won't do anyone any favors. The exception to this would be if Varian had Thrall assassinated to get Garrosh in power, who'd be likely to attack the Alliance and let Varian have his war without having to look like the aggressor... but he's not exactly shown any qualms about being seen as an aggressor so far, and that still leaves point 1 open, that Garrosh is by no means the heir apparent to the position.

Now let's go back to that second option from the beginning: Varian does something so completely over the top that even our peace-loving Warchief is pushed to action. While Thrall has been a celebrated soldier for his entire life, it's always been in defense of his people, so the obvious possibility would be the Alliance simply taking the initiative and starting themselves a war. But that seems terribly unlikely, even coming from Wrynn. And the only time in lore we've ever seen Thrall pushed to a true bloodthirsty rage was the fall of Durnholde -- after an arrogant human leader had ordered his feisty, blond-haired best friend executed for defying orders to help him.

Oh, dear.

There's definitely not enough basis for this to happen yet, no. But let's say push comes to shove. Wrynn demands that Jaina cut off all ties to Thrall and Orgrimmar, and she refuses. Or else he decides to make some action against the Horde, and she objects -- or worse still, warns Thrall ahead of time. The Horde forces are ready for them, and blood is shed. And Wrynn finally snaps, hauls off, and has her killed.

It is debatable whether even in the face of her death, Thrall may honor Jaina's desire for peace and still avoid conflict. But for God's sake, the man has a heart. It's clear that he and Jaina are close friends as well as diplomatic allies, and Blizzard has gone to great lengths to make the parallels between Jaina and Taretha Foxton evident. In light of the threats to his authority and the crumbling peace he's tried so hard to uphold, losing her -- especially if it was because she was an ally to him -- would be a near crushing blow. I don't quite think he'd openly declare war just as vengeance for her death, but it would certainly make him rethink his willingness to negotiate.

On the whole, though, the clash between Hellscream and Wrynn has been played up far too much for it to be swept aside, and I feel pretty sure that the spark that finally lights the fuse will come from the friction between those two. Whether Hellscream pushes Wrynn to action from his current position, or ends up usurping power from Thrall and starting the conflict himself, remains to be seen.

And then we come down to the question on the minds of all who are struggling to avoid this war: if the Horde and Alliance are fighting each other, then who is fighting the Scourge?

The simplest answer would be that we stay in this tenuous holding pattern long enough to defeat Arthas, and then some event happens at the end of the Icecrown raid or the start of the next expansion to finally tip the scales. But that would be too easy, wouldn't it? Personally I've had a vision for a while now (half-baked as it may be) of how this could work out, without any character assassination necessary. Tune in to the next post for the details...


*I don't care what anyone else says about the 3.0 arena event -- call me a fangirl, but if an elemental shaman and a fury warrior are both at half health, and the shaman still has a full mana bar, the shaman is winning.

Tuesday, July 14, 2009

The Broken Front (Requiescat)

Originally intended for the LoreCrafted/Too Many Annas Midsummer writing contest. Didn't finish in time, but a handful of Netherbanes insisted I finish, so here it is.

~~~

Jezriyah could still hear the proud laughing behind her as she unhitched her nether ray from the posts. She tucked the ceremonial torches into her bag and slid up onto his sleek back.

"Brotha' Keltan?" She turned towards the priest, who cast her a curious look. She opened her eyes wide, trying her best to look earnest. "I was'na told tha' your people were among th' fallen, but... should I find any... have ya some token of th' Light or ritual I could perform f'them?"

"Of course, sister troll," the elf replied, a bit taken aback, but appearing grateful. He gave her an amulet he'd kept around his wrist, and recited to her a simplified form of their traditional last rites. She repeated it to herself as her mount glided over the side of Orgrim's Hammer -- the name of the ship made her want to spit now. She'd never known Doomhammer; she had no idea how proper it was to do what had been done here in his name. She wished she did. If he'd have approved of this "glorious assault", she could save herself the trouble of respecting his memory.

She'd gotten clearance to go back onto the field to provide funeral rites for the fallen. She knew her own people's ceremonies by heart, as well as those of the orcs, and the druidic rituals of the tauren were similar enough that she could wing it. The Blood Elves received the piecemeal blessing of the Light, best that she could recall it... she was still unsure by whom exactly its power was granted, but the naaru, at least, she felt confident would overlook her haphazard attempts. After some hesitation, she delivered this to the Forsaken as well, on the basis that their souls and bodies had originated in human form.

She worked as quickly as she could while maintaining proper reverence, and kept a careful eye upwards. As soon as the zeppelin was far enough away that she couldn't be effectively observed, she slipped back onto the ray's back and headed towards the northern end of the battlefield, where the remnants of the Scourge forces were still picking over the remains of the slaughtered armies.

Upon reaching the first Alliance corpse -- a gnome -- she hesitated. From what little she knew of them, they seemed like slightly less malicious goblins, with no real gods or allegiances beyond themselves. What would be the agnostic engineer's equivalent of a funeral pyre? A pile of saronite grenades and a crisp salute? After a few minutes of deliberation, she decided if they didn't have any gods, she'd appeal to her own. Hopefully whatever higher power judged the souls of gnomes would forgive them. It couldn't be any worse than being left to rot on the battlefield and picked up again to serve your enemy's master.

With that confusion handled, the rest of the "enemy" rites were easy. The blessings of the Light to all of them, save the small number of night elves; she couldn't quite force herself to invoke Elune's blessing, so she appealed to Mu'sha and hoped for the best. She fell into a rhythm after some time, looking up to see which races lie three or four bodies ahead of her and mentally organizing which words and gestures came next. The slow, methodical pace of the work made it that much more jarring when the plate-clad hand shot up to grab her wrist.

"Nether... take you," the dwarf hissed, blood dripping between his bared teeth. "Beasts!"

"Calm yourself, paladin," she replied softly, not pulling her hand away for fear of startling him into attacking. "I am not part of this offensive."

"You wear their colors," he growled, trying in vain to sit upright, his weakened body unable to move his plate armor.

"They wear our colors, dwarf, and disgrace them," she snapped, anger flooding her. She wrenched her hand from his, rubbing her wrist. After a brief pause she leaned closer to him. "I know I speak your language poorly, but please listen. The Horde does not seek war."

The paladin's eyes narrowed. "Then what was this? Why would you attack us instead of joining the assault on the Scourge?"

"I do not know." Jezriyah closed her eyes, taking a deep breath. "There are some among my people who think honor comes in battle, no matter what battle it is. And some are so proud of the Horde they refuse to put aside old grudges for the greater good."

"Then they doom us all." His voice was hoarse, thickened by blood pooling in his throat.

She was silent for a long moment before looking back down at him. "Some," she whispered. "Not all. There are still some clear minds among our ranks, the Warchief and Saurfang... and plenty who follow them. And Lady Proudmoore, and the Argent Crusade, and all of us who still love our home and want it to be safe." Her voice cracked softly. "And I swear to you we will fight until we can fight no more."

Their gazes met for a long moment, her deep red eyes surely as alien to him as his squinty blue ones were to her. He took a few more labored, rattling breaths. "Then fight on," he whispered, barely able to force the words out.

Tears pricked the back of her eyes as she lifted Keltan's amulet, whispering a string of Thalassian words that neither of them understood, but the paladin seemed to recognize. He closed his eyes, the pain on his face subsiding. "Light be with you, soldier," he murmured, as his breaths slowed.

She slipped the token back in her pocket as she pushed to her feet. "Light be with us all," she whispered, before walking down the battlefield toward the rest of the fallen.

The Writer's Block has completely failed to melt!

Wiping on my own brain boss here recently. I promise I'm alive -- having just broken the ten thousand tweets mark should tell you that.

I'll be back as soon as I can manage to drag something out of my poor barren skull.

For now? Say hello to my little friend.